Changed the nodes algoritms and fixed the argument of periapsis calculation

v1
Christiaan Goossens 8 years ago
parent 50dba493ff
commit 13044b2a25

@ -7,24 +7,14 @@
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@ -35,15 +35,18 @@ public class Main {
//Object moon = new Object("The Moon", 734.9E20, AU.convertToMeter(new Vector3d(1.002390058141768E+00,-1.318677081380600E-01,-1.051759034600983E-04)), AU.convertToMetersPerSecond(new Vector3d(2.294349896503608E-03,1.752303034437222E-02,-5.522655228080146E-05)));
// 1 januari startdag
Object sun = new Object("Sun", 1.988544E30, AU.convertToMeter(new Vector3d(3.737881713150281E-03,1.402397586692506E-03,-1.612700291840256E-04)), AU.convertToMetersPerSecond(new Vector3d(8.619338996535534E-07,6.895607793642275E-06,-2.794074909231784E-08)));
Object earth = new Object("Earth", 5.97219E24, AU.convertToMeter(new Vector3d(-1.630229002588497E-01,9.704723344534316E-01,-1.955367328932975E-04)), AU.convertToMetersPerSecond(new Vector3d(-1.723383356491747E-02,-2.969134550063944E-03,-4.433758674928828E-07)));
Object sun = new Object("Sun", 1.988544E30, AU.convertToMeter(new Vector3d(3.737881713150281E-03,1.402397586692506E-03,-1.612700291840256E-04)), AU.convertToMetersPerSecond(new Vector3d(8.619338996535534E-07,6.895607793642275E-06,-2.794074909231784E-08)));
Object earth = new Object("Earth", 5.97219E24, AU.convertToMeter(new Vector3d(-1.630229002588497E-01,9.704723344534316E-01,-1.955367328932975E-04)), AU.convertToMetersPerSecond(new Vector3d(-1.723383356491747E-02,-2.969134550063944E-03,-4.433758674928828E-07)));
Object moon = new Object("The Moon", 734.9E20, AU.convertToMeter(new Vector3d(-1.657103868749121E-01,9.706382026425473E-01,-1.879812512691582E-04)), AU.convertToMetersPerSecond(new Vector3d(-1.728100931961937E-02,-3.525371122447976E-03,4.909148618073602E-05)));
Object jupiter = new Object("Jupiter", 1898.13E24, AU.convertToMeter(new Vector3d(-5.172279968303672E+00,1.591564562098799E+00,1.090553487095606E-01)), AU.convertToMetersPerSecond(new Vector3d(-2.306423668033420E-03,-6.856869314900905E-03,8.012916249248967E-05)));
Object saturn = new Object("Saturn", 5.68319E26, AU.convertToMeter(new Vector3d(-3.710637850378867E+00,-9.289569433157130E+00,3.091990731378936E-01)), AU.convertToMetersPerSecond(new Vector3d(4.874750391005278E-03,-2.086615906689840E-03,-1.574898601194673E-04)));
Object venus = new Object("Venus", 48.685E23, AU.convertToMeter(new Vector3d(-7.130901319004951E-01,-5.719763212192740E-02,4.040076577877051E-02)), AU.convertToMetersPerSecond(new Vector3d(1.525993024372452E-03,-2.024175581604569E-02,-3.656582385749146E-04)));
/**
* Object listing
*/
Object[] objects = {sun, earth, moon};
Object[] objects = {sun, earth, moon, jupiter, saturn};
/**

@ -64,7 +64,7 @@ public class Simulator {
/**
* Do the processing on the objects
*/
processor.process(objects);
processor.process(objects, t + 1);
/**
* The round has ended

@ -5,8 +5,8 @@ public class SimulatorConfig {
* Time settings
*/
public static int rounds = 526100 * 35 * 60; // Amount of rounds to run the simulator for
public static double time = 1; // Time steps in seconds
public static int rounds = 526100 * 10; // Amount of rounds to run the simulator for
public static double time = 60; // Time steps in seconds
/**
* Object settings
@ -19,8 +19,8 @@ public class SimulatorConfig {
* Ascending & descending node detection
*/
public static double z = -22439680.6; // Reference z height for the used system in meters
public static double zThreshold = 100; // Threshold value to specify the maximum value (in meters) the z difference can be to be considered close to the reference plane (To eliminate all bending points that are to far away from the z-axis to count as nodes)
//public static double z = -22439680.6; // Reference z height for the used system in meters
//public static double zThreshold = 1000; // Threshold value to specify the maximum value (in meters) the z difference can be to be considered close to the reference plane (To eliminate all bending points that are to far away from the z-axis to count as nodes)
/**
* Output preferences
@ -28,6 +28,6 @@ public class SimulatorConfig {
public static String outputUnit = "AU"; // Preferred output unit preference (AU => AU/day, m => m/s)
public static int outputNumbers = 0; // Preferred way of outputting numbers: (0 => comma for decimals, dot in large numbers OR 1 => comma for large numbers, dot with decimals)
public static int skipLines = 2629743; // Set the skipLines integer to skip lines (for example: every 5th line is written) in the output file (for smaller files), if this is set to 1, it has no effect and all lines will be written.
public static int skipLines = 1440; // Set the skipLines integer to skip lines (for example: every 5th line is written) in the output file (for smaller files), if this is set to 1, it has no effect and all lines will be written.
public static boolean skipUnnecessary = true; // Skip the unnecessary objects in the export
}

@ -9,6 +9,11 @@ public class AOP {
public static double calculate(Vector3d ascendingNode, Vector3d perihelion, Vector3d aphelion) {
Vector3d eccentricity = new Vector3d(0,0,0);
eccentricity.sub(perihelion, aphelion);
return ascendingNode.angle(eccentricity);
if (perihelion.getY() > ascendingNode.getY()) {
return ascendingNode.angle(eccentricity);
} else {
return (2 * Math.PI) - ascendingNode.angle(eccentricity);
}
}
}

@ -50,6 +50,10 @@ public class AU {
return output;
}
public static double convertFromMeter(double input) {
return input * 6.6845871E-12;
}
/**
* Converts m/s to AU/day for data collection
* @param input Vector3d with values in m/s

@ -1,10 +1,9 @@
package com.verictas.pos.simulator.processor;
import com.verictas.pos.simulator.Object;
import com.verictas.pos.simulator.SimulatorConfig;
import com.verictas.pos.simulator.mathUtils.AU;
import javax.vecmath.Vector3d;
import java.util.HashMap;
import java.util.Map;
public class ObjectProcessor {
public Vector3d aphelion;
@ -22,9 +21,12 @@ public class ObjectProcessor {
public Vector3d ascendingNode;
public Vector3d descendingNode;
public double zAxisDistance = -1;
public double pastzAxisDistance = -1;
public Vector3d lastPos;
public Vector3d absoluteMax;
public Vector3d absoluteMin;
public double referenceZ;
public HashMap<Integer, Vector3d[]> history = new HashMap<>();
public void setStartingPosition(Vector3d position) {
this.startingPosition = position;
@ -38,6 +40,14 @@ public class ObjectProcessor {
this.referenceObject = object;
}
/**
* Keep an history of the object position and speed (for logging and further processing)
*/
public void processHistory(int round) {
this.history.put(round, new Vector3d[] {this.thisObject.position, this.thisObject.speed});
}
/**
* Processes the aphelion & perihelion
*/
@ -71,57 +81,67 @@ public class ObjectProcessor {
}
}
/**
* Get the ascending node
* Get the absolute maximum and minimum positions (max z and min z)
*/
public void processNodes() {
double zAxisDistance = Math.abs(this.thisObject.position.getZ() - SimulatorConfig.z);
public void calculateTops() {
if (this.absoluteMax == null) {
this.absoluteMax = this.thisObject.position;
}
if (this.pastzAxisDistance == -1) {
this.pastzAxisDistance = zAxisDistance;
if (this.absoluteMin == null) {
this.absoluteMin = this.thisObject.position;
}
if (this.pastzAxisDistance != -1 && this.zAxisDistance == -1) {
this.zAxisDistance = zAxisDistance;
if (this.thisObject.position.getZ() > this.absoluteMax.getZ()) {
this.absoluteMax = this.thisObject.position;
}
if (this.zAxisDistance != -1 && this.pastzAxisDistance != 1) {
if ((this.pastzAxisDistance > this.zAxisDistance && zAxisDistance > this.zAxisDistance) && (this.zAxisDistance < SimulatorConfig.zThreshold)) {
if (SimulatorConfig.outputUnit.equals("AU")) {
System.out.println("INFO:: Found a node within the threshold at " + AU.convertFromMeter(this.lastPos) + " (in AU) for object " + this.thisObject.name + "!");
} else {
System.out.println("INFO:: Found a node within the threshold at " + this.lastPos + " (in m) for object " + this.thisObject.name + "!");
}
if (this.thisObject.position.getZ() < this.absoluteMin.getZ()) {
this.absoluteMin = this.thisObject.position;
}
}
/**
* Process the nodes
*/
if ((this.lastPos.getZ() - this.thisObject.position.getZ()) < 0) {
if (SimulatorConfig.z < 0) {
// The reference plane is in negative z, so you have gone up!
this.ascendingNode = this.lastPos;
System.out.println("INFO:: Detected node as: ASCENDING NODE!");
public void processNodes() {
this.referenceZ = (this.absoluteMin.getZ() + this.absoluteMax.getZ()) / 2;
// Loop through the entire history
for (Map.Entry<Integer, Vector3d[]> entry : this.history.entrySet()) {
Integer round = entry.getKey();
Vector3d[] vectorArray = entry.getValue();
if (this.history.get(round + 1) != null) {
// There is a next key!
if (vectorArray[0].getZ() < referenceZ && this.history.get(round + 1)[0].getZ() > referenceZ) {
// This point is below the reference height and the next is above. This point is the ascending node (with positive z)
if (referenceZ <= 0) {
// Descending
this.descendingNode = vectorArray[0];
System.out.println("INFO:: Found a descending node at round " + round + " at position: " + vectorArray[0]);
} else {
// The reference plane is in positive z, so you have gone down!
this.descendingNode = this.lastPos;
System.out.println("INFO:: Detected node as: DESCENDING NODE!");
// Ascending
this.ascendingNode = vectorArray[0];
System.out.println("INFO:: Found a ascending node at round " + round + " at position: " + vectorArray[0]);
}
} else {
if (SimulatorConfig.z < 0) {
// The reference plane is in negative z, so you have gone down!
this.descendingNode = this.lastPos;
System.out.println("INFO:: Detected node as: DESCENDING NODE!");
} else if (vectorArray[0].getZ() > referenceZ && this.history.get(round + 1)[0].getZ() < referenceZ) {
// This point is above the reference height and the next is below. This point is the descending node (with positive z)
if (referenceZ <= 0) {
// Ascending
this.ascendingNode = vectorArray[0];
System.out.println("INFO:: Found a ascending node at round " + round + " at position: " + vectorArray[0]);
} else {
// The reference plane is in positive z, so you have gone up!
this.ascendingNode = this.lastPos;
System.out.println("INFO:: Detected node as: ASCENDING NODE!");
// Descending
this.descendingNode = vectorArray[0];
System.out.println("INFO:: Found a descending node at round " + round + " at position: " + vectorArray[0]);
}
}
}
this.pastzAxisDistance = this.zAxisDistance;
this.zAxisDistance = zAxisDistance;
}
this.lastPos = this.thisObject.position;
}
/**
@ -178,7 +198,9 @@ public class ObjectProcessor {
perihelion = null;
ascendingNode = null;
descendingNode = null;
zAxisDistance = -1;
lastPos = null;
history = new HashMap<>();
absoluteMax = null;
absoluteMin = null;
referenceZ = -1;
}
}

@ -37,7 +37,7 @@ public class Processor {
}
}
public void process(Object[] objectArray) throws ProcessingException, WritingException {
public void process(Object[] objectArray, int rounds) throws ProcessingException, WritingException {
HashMap<String, Object> objects = objectArrayToHashMap(objectArray);
/**
@ -48,54 +48,68 @@ public class Processor {
object.setObjectData(objects.get(objectName));
object.setReferenceObjectData(objects.get(SimulatorConfig.sunName));
object.processHistory(rounds);
// Check if the object has gone round last round
boolean round = object.processRoundCheck();
if (round) {
// Object has gone full circle last round!
System.out.println("\n\n============== ROTATION DATA: " + objectName.toUpperCase() + " =============");
System.out.println("Current position (AU): " + AU.convertFromMeter(objects.get(objectName).position));
System.out.println("Current position (m): " + objects.get(objectName).position + "\n");
// Process the nodes
object.processNodes();
// ECHO:: Object has gone full circle last round!
System.out.println("\n\n============== ROTATION DATA: " + objectName.toUpperCase() + ", ROUND " + (rounds - 1) + " =============");
if (SimulatorConfig.outputUnit == "AU") {
System.out.println("Current position (AU): " + AU.convertFromMeter(objects.get(objectName).position) + "\n");
System.out.println("Highest point (z-axis graph) (AU): " + AU.convertFromMeter(object.absoluteMax));
System.out.println("Lowest point (z-axis graph) (AU): " + AU.convertFromMeter(object.absoluteMin));
System.out.println("Calculated reference height (AU) : " + AU.convertFromMeter(object.referenceZ) + "\n");
if (object.ascendingNode != null) {
System.out.println("Ascending node (AU): " + AU.convertFromMeter(object.ascendingNode));
} else {
System.out.println("WARNING:: Ascending node not found.");
}
if (object.ascendingNode != null) {
System.out.println("Ascending node (AU): " + AU.convertFromMeter(object.ascendingNode));
System.out.println("Ascending node (m): " + object.ascendingNode + "\n");
} else {
if (object.descendingNode != null) {
System.out.println("WARNING:: Ascending node not found. Because a descending node was found, you can assume the current position is the ascending node (or it is between the starting position and the current.\n");
System.out.println("Descending node (AU): " + AU.convertFromMeter(object.descendingNode) + "\n");
} else {
System.out.println("WARNING:: Ascending node not found. Have you set the reference plane height correctly?\n");
System.out.println("WARNING:: Descending node not found.\n");
}
}
if (object.descendingNode != null) {
System.out.println("Descending node (AU): " + AU.convertFromMeter(object.descendingNode));
System.out.println("Descending node (m): " + object.descendingNode + "\n");
System.out.println("Position during apastron (AU): " + AU.convertFromMeter(object.aphelion));
System.out.println("Distance from (the) " + SimulatorConfig.sunName + " during apastron in km: " + object.aphelionDistance / 1000 + "\n");
System.out.println("Position during periastron (AU): " + AU.convertFromMeter(object.perihelion));
System.out.println("Distance from (the) " + SimulatorConfig.sunName + " during periastron in km: " + object.perihelionDistance / 1000 + "\n");
} else {
System.out.println("Current position (m): " + objects.get(objectName).position + "\n");
System.out.println("Highest point (z-axis graph) (m): " + object.absoluteMax);
System.out.println("Lowest point (z-axis graph) (m): " + object.absoluteMin);
System.out.println("Calculated reference height (m) : " + object.referenceZ + "\n");
if (object.ascendingNode != null) {
System.out.println("WARNING:: Descending node not found. Because a ascending node was found, you can assume the current position is the descending node (or it is between the starting position and the current).\n");
System.out.println("Ascending node (m): " + object.ascendingNode);
} else {
System.out.println("WARNING:: Descending node not found. Have you set the reference plane height correctly?\n");
System.out.println("WARNING:: Ascending node not found.");
}
}
System.out.println("Position during apastron (AU): " + AU.convertFromMeter(object.aphelion));
System.out.println("Position during apastron (m): " + object.aphelion);
System.out.println("Distance from (the) " + SimulatorConfig.sunName + " during apastron in m: " + object.aphelionDistance + "\n");
System.out.println("Position during periastron (AU): " + AU.convertFromMeter(object.perihelion));
System.out.println("Position during periastron (m): " + object.perihelion);
System.out.println("Distance from (the) " + SimulatorConfig.sunName + " during periastron in m: " + object.perihelionDistance + "\n");
if (object.descendingNode != null) {
System.out.println("Descending node (m): " + object.descendingNode + "\n");
} else {
System.out.println("WARNING:: Descending node not found.\n");
}
System.out.println("Position during apastron (m): " + object.aphelion);
System.out.println("Distance from (the) " + SimulatorConfig.sunName + " during apastron in km: " + object.aphelionDistance / 1000 + "\n");
System.out.println("Position during periastron (m): " + object.perihelion);
System.out.println("Distance from (the) " + SimulatorConfig.sunName + " during periastron in km: " + object.perihelionDistance / 1000 + "\n");
}
if (object.ascendingNode != null) {
System.out.println("Argument of periapsis (range: 0 - PI): " + AOP.calculate(object.ascendingNode, object.perihelion, object.aphelion) + " rad");
System.out.println("Argument of periapsis: " + Math.toDegrees(AOP.calculate(object.ascendingNode, object.perihelion, object.aphelion)) + " degrees");
System.out.println("Argument of periapsis (radians): " + AOP.calculate(object.ascendingNode, object.perihelion, object.aphelion));
System.out.println("Argument of periapsis (degrees): " + Math.toDegrees(AOP.calculate(object.ascendingNode, object.perihelion, object.aphelion)));
} else {
if (object.descendingNode != null) {
System.out.println("WARNING:: Ascending node not found. The argument is calculated with the current position as ascending node).\n");
System.out.println("Argument of periapsis (range: 0 - PI): " + AOP.calculate(objects.get(objectName).position, object.perihelion, object.aphelion) + " rad");
System.out.println("Argument of periapsis: " + Math.toDegrees(AOP.calculate(objects.get(objectName).position, object.perihelion, object.aphelion)) + " degrees");
}
System.out.println("ERROR:: Can't calculate the argument of periapsis because the ascending node is missing.");
}
@ -109,7 +123,7 @@ public class Processor {
// Process values for this round
object.processAphelionAndPerihelion();
object.processNodes();
object.calculateTops();
this.objects.put(objectName, object);
}

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